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- Xcom 2 pc controller cursor slow install#
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- Xcom 2 pc controller cursor slow free#
Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
Xcom 2 pc controller cursor slow free#
If you don't - and why should you - feel free to use a meta online virus scanner like VirusTotal to verify the file. You just have to trust me that the file is clean.
Since this fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. Feel free to provide feedback so that the problems can get fixed. There may be crashes or unexpected issues. This fix is essentially a hack and relies on the layout of the specific executable.
Xcom 2 pc controller cursor slow mods#
Note: There might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process. This is the only way to load multiple (conflicting) DLLs
Xcom 2 pc controller cursor slow install#
Just create a folder with the corresponding name in the install directory of the fix. Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it.This is the simplest way if you only have a conflict with one additional DLL Just rename the DLL file you want to load accordingly. File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it.To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. The fix also incorporates the x- and y-axis inversion settings. To change the sensitivity just use the ingame settings like you would normally. Remove or rename the dinput8.dll from the folder of the game.Īfter the installation the fix does not require any additional treatment.
Xcom 2 pc controller cursor slow how to#
See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name. Start the game like you would normally, for example directly through Steam, Origin or GOG Galaxy.For example: "C:\Program Files (x86)\Steam\steamapps\common\Dead Space" Extract the file dinput8.dll to your main game folder*.Note: The fix does not make any permanent changes to the game or the system and can easily be removed (see below). In that case uninstall the fix and try to resolve the issue first before installing the fix again. If the game still crashes the problem might be unrelated to the fix as this is an ongoing issue with the Origin version. If that happens, disable the overlay in the game properties in Origin. *The Origin version might crash on start when the ingame overlay is enabled. Older versions or ones that otherwise have been tempered with might not work. Important: This fix relies on the latest, fully patched executables of the supported versions. This is because the game applies calculations based on the momentum of the player character to the input. Note: Although the input is pretty raw when aiming, it may still feel a little bit sluggish when moving and turning the camera at the same time. Simple installation and usage without any external configuration.Configuration via the ingame settings as usual.No additional smoothing or positive/negative mouse acceleration.Raw mouse input independent of FPS or VSync.DOOM - it should be a huge improvement to the default behavior. While the movement is still not as perfect as in other games - e.g. This fix attempts to circumvent those problems by acquiring raw mouse input and injecting it directly into the game's camera functions, making the controls as independent of the frame rate as possible. Unfortunately, this also means that playing at higher frame rates is often not feasible, which also prevents users from taking advantage of GSync, FreeSync, Fast Sync or similar technologies. This is why popular workarounds recommend to disable V-Sync and cap the frame rate to avoid fluctuations. The problem gets worse when activating V-Sync. This leads to movement that is generally better when the frame rate ist stable. This is because the engine applies a lot of transformations to the input that are based on frame time. While many players report issues with positive or negative mouse acceleration or overall sluggish movement, others state that the controls are not that bad.
The mouse controls in Dead Space are notorious. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files. This fix makes Dead Space use raw mouse input without any additional smoothing or acceleration.